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Terra Mortis | Solo Post-Apocalyptic Deckbuilding RPG

Created by Lion Banner Games

Missed the Kickstarter? Enter the Fringes with Terra Mortis, a brutal and cinematic solo post-apocalyptic RPG combining deckbuilding, tactical combat, open-world exploration, survival, and narrative choice. Create your survivor, build and evolve your deck, explore a vast dying world, encounter dangerous factions, battle terrifying enemies, and shape your story through the choices you make. Following a hugely successful Kickstarter campaign, Terra Mortis is now available to pre-order for a limited time. Choose your edition, select your language, and add any extras you want before the journey begins. No Game Master required. Built from the ground up for solo play.

Latest Updates from Our Project:

Terra Mortis: First English Digital Release Is Here!
17 days ago – Tue, Sep 15, 2026 at 08:38:19 AM

Hi everyone!

I am incredibly proud to finally release the first English digital files for Terra Mortis! This is a huge milestone for the project. A great deal of work, testing, rewriting, artwork, and refinement has gone into the game, and I am incredibly excited that you can now create your Scavenger, enter the Fringes, and begin exploring Terra Mortis for yourselves.

A preview of the brand new Vehicle card design. 

RECEIVING YOUR FILES

The first English digital release has now been sent to backers via DriveThruRPG. You should receive an email from DriveThruRPG with instructions to access your Terra Mortis digital files.

If you don't see the email, please check your Spam/Junk folder. If you have not received your files, please send me a private message and I will look into it. 

For those who also backed Wrath of the Wyvern, the digital files for the new edition will be sent out tomorrow.

A FIRST RELEASE: PLEASE HOLD OFF ON PRINTING

I recommend holding off on printing these files for now. The files will continue to receive final corrections, additions, and extras before everything is locked for production. I also want to take into account your feedback during this final stage. 

The Bestiary will also receive approximately 10 additional pages once the Compendium of the Fringes is completed later this month. I will also be adding a few more vehicles! 

A preview of some of the new portrait artworks included in the Bestiary. 

The new Enemy Card Deck will be released later this month as well. I am currently changing some of its artwork before releasing the final deck.

The white sections on each Bestiary Stat Block are designed for use with a dry-erase marker, allowing you to track current Health, Conditions, and activated abilities directly on the page. I want every part of the Bestiary to be useful during play, not just something you read or reference.

OTHER LANGUAGES

The Spanish, French, and Italian editions are currently in progress.

I will post another update on the status of the other languages during October, as translation, revision, and preparation are ongoing. Thank you for your patience while each edition receives the attention it deserves.

IMPORTANT - I WOULD LOVE YOUR FEEDBACK

This is also one of the reasons I wanted to get the English files into your hands before we go to print in a couple of months. I would genuinely love your feedback. If you spot a typo, unclear rule, inconsistency, incorrect reference, or something that isn't working as intended during play, please send it to me.

However, please don't post corrections in the Kickstarter comments, as individual comments are very difficult for me to track and organize properly.

Instead, please email your feedback to [email protected] preferably in a Word document or PDF with your notes and page references.

JOIN DISCORD 

You are also very welcome to join us on Discord to discuss the game, rules, Scavengers, and your experiences in the Fringes. Every useful correction I can make before the files go to print makes the final game better for everyone. Link: https://discord.gg/UFZVxGJh2K

A MASSIVE THANK YOU TO THE PLAYTESTERS

Finally, a massive thank you to everyone who has helped playtest Terra Mortis and provided feedback throughout its development:

Bernardo, Ramses, Santiago, Dice Daddy, Ludovic, Kenneth, Zuzana, Artifice Elle, Alan, Luca, Heath, Jan, Ralph, Joan, Allen, Giuseppe, Tyler, and David.

Your time, detailed feedback, questions, criticism, and enthusiasm have helped me enormously in refining the game. I am very grateful for everything you have invested in Terra Mortis!

I sincerely hope I haven't missed anyone. If I have, my apologies, and please let me know! And, of course, thank you to all of you for backing Terra Mortis and making this project possible.

Welcome to the Fringes.

Richard
Lion Banner Games

Pledge Manager OPEN + New Cards, Artwork & Companion App!
29 days ago – Thu, Sep 03, 2026 at 01:12:53 AM

PLEDGE MANAGER & LATE PLEDGES ARE NOW OPEN!

Hi everyone! I’m happy to announce that the Terra Mortis Pledge Manager is now open!

You should now be able to complete your survey, select your language, confirm your details, and finalize your pledge.

KICKSTARTER BACKERS - UPGRADE YOUR PLEDGE & ADD EXTRAS

If you backed Terra Mortis during the live Kickstarter campaign, this is also your opportunity to upgrade your pledge or add any of the optional add-ons you may have missed during the campaign.

As an original Kickstarter backer, you will still have access to the Kickstarter pricing for the applicable pledges and add-ons through the Pledge Manager.

Please complete your survey when you can. The Pledge Manager will also allow me to distribute the English digital files directly to backers once their pledges are completed. Realistically, I expect to begin releasing the English digital files in around one week, once everything is properly up and running.

PLEDGE OVER TIME?  A quick note for anyone who selected Pledge Over Time. BackerKit will only give you access to your survey once your final Kickstarter payment has been completed on October 6. After the final payment has been processed, BackerKit will automatically send you your survey. So if you can't access your survey yet, don't worry! This is simply how BackerKit handles Pledge Over Time pledges.

DIDN'T RECEIVE YOUR SURVEY EMAIL?  If you haven't received your Pledge Manager survey by email, don't worry! You can access BackerKit directly using the link below: https://terra-mortis.backerkit.com/

LATE PLEDGES ARE NOW OPEN!

If you missed the Kickstarter campaign, Late Pledges for Terra Mortis are officially open!

You can now join the campaign through the Pledge Manager and secure your copy of Terra Mortis, as well as choose from the available add-ons.

LATE PLEDGE HERE: https://terra-mortis.backerkit.com/hosted_preorders

TERRA MORTIS CONTINUES TO GROW

For the last few weeks, I’ve been hard at work behind the scenes, incorporating playtester feedback and continuing to improve the game.

All of the quests from the Compendium of the Fringes have now been connected directly to locations on the main map and integrated with the core book, making it much easier to discover this additional content naturally while exploring the Fringes.

I've also commissioned more original artwork and continued expanding the physical card system to reduce bookkeeping and bring more of the game directly onto the table.

BRAND-NEW CARDS

Several new card types and designs have been introduced, including:

  • Redesigned Companion Cards
  • New Survival Path Cards
  • Redesigned Glitch Cards
  • 6 New Road Battle Event Cards
  • 6 New Camp Event Cards, each containing events for the different regions
  • New Trauma Cards
  • Redesigned Mutation and Augmentation Ability Cards

Here is a first look at the new Companion Cards and redesigned Glitch Cards.

And one final sneak peek for now...New Vehicle Artwork! I've commissioned additional vehicle artwork for the Road Battles! 

THE TERRA MORTIS COMPANION APP

This has also grown considerably! What originally started as a simple Card Shuffler is now being developed into a full Terra Mortis Companion App, with additional tools to make playing and managing your campaign even easier. The app is entirely optional, and Terra Mortis can be played fully without it.

Developed by longtime collaborator Sylvain, the app will be completely optional and can assist with tracking your Scavenger and resources, Fate Draws and Saves, managing your Battle Deck, and other useful functions during play.

I want Terra Mortis to remain a physical tabletop experience first, but for players who enjoy using digital tools alongside their games, the Companion App will provide another convenient way to handle some of the game's management. 

JOIN THE DISCORD COMMUNITY

Don't forget to join the Lion Banner Games Discord community! It has become a really active place, with members chatting about the games they're currently playing and sharing photos from their tables. I also share work-in-progress artwork, new designs, development previews, and behind-the-scenes looks at Terra Mortis there, often before they appear in Kickstarter updates.

Join: https://discord.gg/UFZVxGJh2K

Thank you for the support! 

There is still plenty more happening behind the scenes, and I'll be sharing more of it over the coming weeks.

For now, please check your inbox for your Pledge Manager survey, and if you know someone who missed the campaign, Late Pledges are now open!

As always, thank you all for your support. I'm extremely excited about how Terra Mortis is coming together, and I can't wait to start getting the digital files into your hands.

See you in the Fringes!

Richard
Lion Banner Games

Thank You - Together We Made Terra Mortis a Reality - 3,115% Funded!
about 2 months ago – Thu, Aug 06, 2026 at 01:01:12 PM

Hi everyone, 

What can I say...this has been truly incredible. Together, we reached an astonishing 3,159% funded!

Thanks to all of you, we have smashed through the 16 original Stretch Goals I had planned and together unlocked 30 Stretch Goals, as well as the Free Kickstarter Exclusive Fate Dice!

Terra Mortis started as nothing more than a seed of an idea over three years ago. Since then, there has been so much work, dedication and fight to get it to where it is today.

I'd like to dedicate this project to my parents. To my mother, who always encouraged me, taught me to treat people with respect and kindness, and always try to see the good in others. To my father, who taught me business, to always push myself to improve, and to learn from my mistakes.

As many of you know, he sadly passed away in January, just as I was delivering Wrath of the Wyvern. I'm sure he would have loved to have seen the success of Terra Mortis and the incredible outpouring of support from this community.

Thank you all for making that possible.

Now the real work begins. My goal is to carry out one final polish of the Core Rulebook, Bestiary, Companion Guide and cards. My aim is to send the English PDFs to all backers by the end of this month.

Please note that I first need to receive the Kickstarter funds and open the Pledge Manager so I can verify all orders before sending them out.

QUICKSTART SNEAK PEEK

Here is a sneak peek at Blood In, Blood Out, the narrative QuickStart adventure that will be included in the Compendium of the Fringes. 

Instead of reading the entire rulebook before playing, you'll learn Terra Mortis as the story unfolds in this Quickstart. Create your Scavenger, learn the core mechanics step by step. The story follows your final day alongside your mentor, Mestos, an old Fringer who taught you everything you know about surviving the wasteland. What begins as a simple day around the ranch soon turns into a desperate fight for survival, setting the events of the main campaign into motion. By the end of the tutorial, you'll have learned the core systems of Terra Mortis while experiencing a complete narrative adventure.

I also highly recommend joining the Discord. It's very active, and I always share work-in-progress artwork, previews and development updates there before anywhere else.

Discord: https://discord.gg/fQrwdGVvZU

There is no rest for the wicked. Tomorrow, I'll be back at it, working to make Terra Mortis the best solo RPG experience I can for all of you.

Thank you once again for believing in this project and believing in me.

See you in the Fringes.

Best regards, 

Richard

🎁 Final 48 Hours - FREE Fate Dice Gift & Quickstart Revealed!
about 2 months ago – Tue, Aug 04, 2026 at 11:42:48 AM

 🎉 THE FINAL 48 HOURS HAVE ARRIVED!

Hi everyone, first of all... thank you! When I launched Terra Mortis, I never imagined the response it would receive. Thanks to your incredible support, the campaign has now unlocked 27 Stretch Goals... and we're still unlocking more!

As a small thank you for your support, I'd like to give something back...

ROLL YOUR FATE - A THANK YOU GIFT! 

Throughout your adventures in Terra Mortis and Wrath of the Wyvern, the Signs of Fate guide every save, every enemy activation, more. Until now, Fate has always been revealed by drawing a Fate Card. Many of you asked for another way to experience the system...

I'm excited to reveal the Kickstarter Exclusive Premium Fate Dice!

Every Physical Terra Mortis pledge will now include ONE FREE Toxic Fate Die, while every Wrath of the Wyvern Legendary pledge (including 2 Worlds, 1 Engine pledge) will receive ONE FREE Highland Fate Die.

Artist's mock-up shown. Final product may vary during production. Terra Mortis Fate Dice will feature a solid black finish with toxic green engraved symbols. Wrath of the Wyvern Fate Dice will feature a white marble finish with black engraved symbols.

These beautifully engraved collector's dice allow you to reveal the Signs of Fate in an entirely new way. Use them alongside the Fate Deck or roll them whenever you wish to resolve Fate, whether for enemy activations, random events, or any other Fate Card draw.

  • A premium engraved collector's die for each game.
  • Roll Fate instead of drawing Fate Cards whenever you choose.
  • Compatible with all existing adventures and future expansions.
  • Kickstarter Exclusive and included FREE with qualifying physical pledges.
  • Additional Fate Dice will also be available as an add-on in the Pledge Manager.

BLOOD IN, BLOOD OUT - A Narrative QuickStart

I'm also excited to reveal another addition to Terra Mortis.

Once unlocked, every backer will receive Blood In, Blood Out, a fully narrative QuickStart adventure that teaches the core mechanics of Terra Mortis while serving as a prologue to the main campaign. Every backer will receive a PDF copy and the physical version will be included in the Compendium of the Fringes! 

Before venturing into the deadly Fringes, you spend one final day alongside Mestos, your mentor and one of the oldest Fringers still alive. Together you'll tend the ranch, maintain equipment, prepare supplies, and share stories of a world long forgotten. Through these everyday tasks, you'll naturally learn the game's core mechanics step by step, all while becoming immersed in the world of Terra Mortis. But peace never lasts for long. 

What begins as an ordinary day on the ranch soon descends into violence, forcing you to fight for survival as everything you thought you knew is turned upside down.

By the time the adventure concludes, you'll have learned the Fate Deck, combat, exploration, camp management, driving, character progression and much more, all without needing to read the entire rulebook beforehand.

Taking approximately 60 minutes to complete, Blood In, Blood Out flows seamlessly into Rebirth, the opening Landmark Quest of the main campaign, allowing you to continue your adventure with the same Scavenger you've created.

THANK YOU! 

I honestly can't thank you enough for the incredible support you've shown throughout this campaign. There are still more Stretch Goals to unlock.....

Toxic is the Way! - Alba gu bràth! 

Best regards,

Richard
Lion Banner Games

24 Stretch Goals Unlocked! The Compendium of the Fringes Revealed!
2 months ago – Fri, Jul 31, 2026 at 09:24:29 AM

Hi everyone, 

First, thank you once again for the incredible support. Thanks to you, Terra Mortis has now unlocked 24 Stretch Goals! Every one of them adds more content to the world of Terra Mortis.

The Compendium of the Fringes

One of the most common requests I've received since the Kickstarter launched has been for a printed collection of all the unlocked expansions. Well... here it is!

I'm excited to reveal the Compendium of the Fringes, which is now available as an optional Add-on. You can add it to your pledge today, or if you prefer, during the Pledge Manager after the KS campaign.

This premium quality, full-colour A4 softcover book will collect every unlocked expansion into one volume. At approximately 50 pages (and growing as new Stretch Goals are unlocked), it will be available in English, Spanish, French and Italian.

It includes:

  • All unlocked Story Quests and Missions. 
  • Campaign Expansions (The Reaches, Bounty Hunter, Dead Rails, Thunder Mine, etc). 
  • Huge Posters (The Reaches Frozen Map, Dead Rails underground map and The Thunder Mine). 
  • ...and future unlocked content throughout the campaign.

Next Stretch Goal Revealed

Thunder Mine Expansion

Deep beneath the wasteland lies an abandoned mining complex that has fallen into the hands of the ruthless Strayz. Fight your way through its tunnels, liberate the mine level by level, aid the Consortium in reclaiming the mine, and gain a powerful reward. 

Designed with a dungeon-crawler feel, you'll choose which chambers and areas to explore as you descend deeper into the mine. Deadly traps, dangerous enemies, and a powerful final boss awaits those who attempt to reclaim the Thunder Mine.

Community Quest Vote

As promised, it's time for our Community Quest Stretch Goal! Vote in the comments below by simply posting 1, 2 or 3. I'll develop the winning Story Quest for Terra Mortis!

Option 1: Blood Harvest: Investigate the horrific massacre of over thirty mutant laborer's within Aratrium Grange, one of the Mandate's most important farming settlements. Gather evidence, interrogate witnesses, uncover corruption and decide the fate of a powerful rancher whose influence reaches the highest levels of the Mandate. 

Option 2: The Genesis Vault: : Deep beneath the Dustlands lies a forgotten Mandate research facility abandoned decades ago. Prototype augmentations, experimental weapons and a mysterious AI still remain within its halls. Many have entered the Vault... none have returned. Do you dare uncover its secrets?

Option 3: The Ghost Train: For years, scavengers have whispered about an enormous automated freight train that endlessly circles the wasteland without stopping. Packed with untouched cargo from before the Collapse, countless gangs have attempted to board it... none have returned. Your objective is as follows: Catch the train. Board it while travelling at full speed. Fight your way through the malfunctioning security systems and whatever now calls the train home. 

Work in Progress

Development continues behind the scenes and I'm pleased to share another look at some of the artwork currently being created.

Titan X66 STL Preview

Here's a first look at the upcoming Titan X66 STL. It will look great as you travel along the huge hexcrawl map of the Fringes. 

Thank you once again for your incredible support throughout this campaign. Next week I'll be back with another Kickstarter update, sharing more previews, campaign progress and one more awesome surprise before the campaign comes to a close.

Don't forget to join the Discord! I regularly share sneak peeks, WIP artwork, and take part in the community discussion. Join us here: https://discord.gg/reNf5xAc9f

Best regards,

Richard
Lion Banner Games